You can download the tutorial and the working files on my Artstation store:
I want to share with you my process to create a hand-painted tiling texture and its PBR variation.
From PBR to Hand-painted:
I used a tillable hand-painted texture workflow using Photoshop mixed with the standard PBR workflow principle in order to be flexible.
From the PBR workflow I mean that instead of baking from a high poly mesh I painted the fake bakings such as the Ambient Occlusion.
. Tuto PDF (68 pages)
. Photoshop texturing file
. Substance Designer material creation file
. Maps & Textures