Company: Gameloft Montreal
Project: Dungeon Hunter 5 - Update: Three kingdoms
Plateform: Mobile game
Brief:
. Creating a treasure chest according to a concept art and according to the theme of the update: Three kingdoms
. Making it ready for animation
Software: 3ds Max | Zbrush | Substance Painter | Photoshop
Game engine: Inhouse Gameloft’s engine
Tasks:
. Blockout
. Sculpting
. Baking textures
. Retopology
. Texturing
Time spent: 4 working days
Credits:
Concept artist: Christian Perez-Cid
Aimator: Luc Saulnier
FX artist: Matthias Baillet