Nomad Photo Reference
Nomad Photo Reference
Save time to create
Follow my journey on Instagram, France

Save time on research and cutting out images so you can focus on what really matters, your art.

I travel the world to capture Free Royalty Photo Reference Packs for Artists.
At Nomad Photo Reference you can find PNG Cutouts, Reference Photos and Textures about various themes.

If you want to learn more about me and my project, you can read my Marketplace Success Story:
https://bit.ly/32sWPI9

You can browse my packs according to their locations on the Nomad Map:
https://www.google.com/maps/d/viewer?mid=1uhGGKqVo7Tl4aaYlBo1gZ3NF9RqTO-tp&usp=sharing

Notice me when you create an artwork and get featured on my social medias and in the Gallery of the Community:
https://nomad-photo-reference.artstation.com/pages/artworks-of-the-community

Save time to create,

Nomad

Skills

Photography

Software proficiency

Photoshop
Photoshop

Productions

  • Nomad logo wide
    • Video Game
      Nomad Photo Reference
    • Year
      2018
    • Role
      Creator and Photographer
    • Company
      Nomad Photo Reference
  • Baetes vr showroom julien gauthrin 3
    • Commercial / Advertisement
      VR Showroom - Shoe Shop
    • Year
      2018
    • Role
      Artistic director, 3D/texturing artist, Lighting
    • Company
      Baetes
  • Sultanahmet mosque
    • Mobile Game
      Hezarfen
    • Year
      2018
    • Role
      Artistic director, 3D artist
    • Company
      Fez Game Studio
  • Dungeon hunter 5 astuce conseils bien debuter 001
    • Mobile Game
      Dungeon Hunter V
    • Year
      2018
    • Role
      3D Environment Artist
    • Company
      Gameloft Montreal

Experience

  • Founder & Photographer at Nomad Photo Reference
    Anywhere with Wii-Fi, France
    April 2018 - Present

    I travel the world to capture Free Royalty Photo Reference Packs for Artists.

    Environments, objects, poses & anatomy, vehicles, cutout images ideal for photobashing and textures.

  • VR Showroom - Shoe Shop at Freelance - Baetes
    April 2018 - May 2018

    Missions:

    - Create a room from scratch according to my own imagination to showcase the Shoe in VR (3D high poly scan provided by Baetes).

    - Optimize the Shoe

    Workflow:

    - Optimizing the 3D Scan of the shoe in Zbrush

    - Gathering references about Timberland shoe shops

    - Blockout

    - Modeling & Texturing (diffuse only)

    - Baked Lighting in 3DS Max + Adding the baked AO in Photoshop

    - Sketchfab integration

  • Hezarfen - Mobile Game at Freelance - Fez Game Studio
    November 2017 - February 2018

    Mission: I was in charge of the remake of the artistic direction of the runner mobile game Hezarfen. I did the production of the majority of the assets (modeling and texturing) and making sure of the visual quality in-game.

    Project: Hezarfen

    Game engine: Unity

  • 3D Environment Artist at Gameloft
    Montreal, Canada
    July 2016 - January 2018

    Environment | Lighting | Modeling | Sculpting | Hand-painted Texturing

    Here is my work:

    https://ibrahim_lancoln.artstation.com/albums/56555

    Project: Dungeon Hunter 5

    Missions:

    . Treasure chests modeling & texturing

    . Level & Environment art, Lighting

    - Gameplay

    - In-game cinematic

    - Marketing cinematic

    . Props modeling & Hand-painting Texturing